Microsoft is reshuffling Game Pass pricing and what each tier includes, the latest in a string of changes to the subscription since it absorbed EA Play.

Microsoft has updated the pricing and inclusions across Game Pass tiers, continuing a pattern of adjustments since the service folded in EA Play and expanded day-one releases. The changes affect what each tier costs and, in some regions, which games count toward the "included at launch" list.
The top tier keeps day-one access to first-party releases, but the exact bundle of perks attached to it has shifted again, with some previously included extras moved behind additional in-game purchases. Lower tiers see smaller adjustments, mostly around cloud streaming limits and multiplayer access.
Game Pass remains one of the most-watched subscription services in gaming, and each pricing pass gets scrutinized for what it signals about the model's long-term economics. Frequent tier changes make it harder for subscribers to know exactly what they're paying for from one quarter to the next, even as the overall value proposition — a large, rotating catalog plus new first-party games — stays intact.