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Dungeon Master

Dungeon Master established several new standards for role playing and computer games in general.

Sobre Dungeon Master

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Fonte: IGDB

IGDB

86%

26 avaliações

Ficha técnica

Plataformas
Nenhuma
Data de lançamento
15 de dezembro de 1987
Gêneros
Role-playing (RPG)
Temas
Action · Fantasy
Perspectiva
First person
Modos
Apenas solo
Idiomas
1 idiomas
Texto em português
Não

Capturas de tela

Dungeon Master, captura de tela 1Dungeon Master, captura de tela 2Dungeon Master, captura de tela 3Dungeon Master, captura de tela 4

Perguntas frequentes

Dungeon Master tem cooperativo?
Não, Dungeon Master é apenas para um jogador.
Dungeon Master tem texto em português?
Não confirmado — confira a página da loja para ver se há português.

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