
Diablo
Historical · Strategy · Role-playing (RPG) · randomly generated dungeons · randomly generated maps
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Our story begins in the capital, where Shiren the Wanderer and his sidekick Koppa encounter an old friend.
Our story begins in the capital, where Shiren the Wanderer and his sidekick Koppa encounter an old friend. Known as "Sensei" he is both Shiren's uncle and his master, having taught him the way of the blade. Sensei offers Shiren a key that is said to unlock the legendary Karakuri Mansion, a labyrinth of dangerous traps, fell beasts, and treasure untold. Shiren excepts the key, the wanderlust inside him striking his heart like lightning as he holds it in his hand. But this is only the calm before the storm...
Källa: IGDB
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Historical · Strategy · Role-playing (RPG) · randomly generated dungeons · randomly generated maps
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randomly generated dungeons · Role-playing (RPG) · talking animals · Fantasy · silent protagonist
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Role-playing (RPG) · randomly generated dungeons · randomly generated maps · on-the-fly character switching · Fantasy
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Historical · Strategy · Bird view / Isometric · Single player
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Historical · Strategy · Role-playing (RPG) · Fantasy · merchants
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Strategy · Role-playing (RPG) · grid-based movement · tactical turn-based combat · Fantasy
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