
Guns of Eschaton
Western soulslike FPS from Viktor Antonov's last universe
- PS5
- Xbox Series X|S
- PC
Release date
Date not announced
The story so far
What we know about Guns of Eschaton
Guns of Eschaton is a first-person shooter that its Steam page calls the world's first soulslike FPS. It is developed by Eschatology Entertainment and published by 4Divinity, and it was announced on 30 June 2026 as the final original universe envisioned by the late Viktor Antonov, the art director known for Half-Life 2 and Dishonored.
The game takes place in an occult, apocalyptic American South changed by a catastrophe called The Burning. The player tries to make their way home through a land of dust, blood and horror, facing corrupted enemies drawn from real mythologies. Combat is built around deliberate gunfights where preparation matters as much as aim, with 20+ weapons based on 19th-century firearms, a codex for studying enemy weaknesses, and builds shaped by abilities, ammunition, talismans and armor.
It can be played solo or in co-op, and PvP elements are listed. It is planned for 2026 on PC (Steam), PS5 and Xbox Series X|S, but no exact release date has been announced. A demo is listed on the Steam page, and a co-op gameplay teaser was shown at Gamescom 2026.
What to expect from Guns of Eschaton
Based on what the developer and publisher have shown so far.
- 01
Gunfights with a soulslike spine
The developer describes deliberate, high-stakes gunfights where preparation matters as much as aim, with bullet management and studying enemies.
- 02
Deep buildcrafting
Abilities, ammunition types, talismans and armor shape each build, across 20+ weapons based on 19th-century firearms.
- 03
Co-op and PvP
Besides the solo journey, co-op is part of the game and PvP elements are listed on Steam.
- 04
An occult Old South
A land transformed by The Burning, with corrupted enemies rooted in real mythologies and a hand-drawn Cherokee Codex for enemy weaknesses.
See it for yourself



Confirmed. Unconfirmed. Clear.
A quick way to separate official information from speculation.
Confirmed
- Developed by Eschatology Entertainment and published by 4Divinity, planned for 2026 with no exact date.Steam (4Divinity)
- Billed as the first soulslike FPS, set in an occult apocalyptic West created by Viktor Antonov.Steam (4Divinity)
- 20+ period-accurate weapons, customizable builds with abilities, ammunition, talismans and armor, and an enemy codex.Steam (4Divinity)
- Solo and co-op play with PvP elements; the Steam page lists 16 languages and a demo.Steam (4Divinity)
- Announced for PS5, Xbox Series and PC (Steam) on 30 June 2026.Gematsu
- A co-op gameplay teaser trailer was revealed at Gamescom 2026 and the game is set to launch in 2026.Gematsu
Not confirmed
Exact release date
Only 2026 has been given. No day or month is announced.
Price
No price or edition information was found in the sources checked.
Console demo
A demo is listed on Steam, but no console demo has been mentioned.
Rumours are labelled and linked to their source.
Timeline
The road to release, from announcement to launch.
Waiting for Guns of Eschaton? Play these
Our best guesses until it is out, picked for the same kind of experience.

Elden Ring
The soulslike benchmark: preparation, enemy study and build choices decide fights.

Remnant II
Soulslike gunplay with co-op and build variety.

Dark Souls III
Deliberate, high-stakes combat in a ruined, dark world.

Dishonored
Another first-person game shaped by Viktor Antonov's art direction.

Half-Life 2
Antonov's best-known work as art director, in a very different setting.
Frequently asked questions
Quick answers to what people search for most.
When is Guns of Eschaton released?
No exact date is announced. The Steam page and Gematsu list 2026.
Which platforms is Guns of Eschaton coming to?
PC (Steam), PS5 and Xbox Series X|S.
Does Guns of Eschaton have co-op?
Yes. Solo and co-op play are listed, along with PvP elements.
Is there a demo?
The Steam page lists a demo. Check the store page for current availability.
Who made Guns of Eschaton?
Eschatology Entertainment develops it and 4Divinity publishes it. The universe was envisioned by Viktor Antonov, art director of Half-Life 2 and Dishonored.
