The PC is where the first-person shooter was born and where it is still pushed furthest, from mouse-and-keyboard precision to an unmatched culture of mods, fan remakes and community servers. The best PC shooters, from first-person shooters on PC to third-person action, range from tightly scripted campaigns to co-op chaos, arena duels and stylish indie experiments, and most of them reward fast aim and quick thinking over raw stat grinding.

1. Half-Life 2#

Valve released Half-Life 2 in November 2004 and used the Source engine to pair convincing physics with a story told entirely from Gordon Freeman's point of view. The gravity gun turns every crate and sawblade into a weapon, and the pacing, from the canals to Ravenholm and the final citadel, is close to perfect. Its facial animation and world design were years ahead of rivals. The story is told in fragments and can feel cryptic, and the ending is a cliffhanger. It remains the benchmark for single-player campaigns on PC.

2. Doom (2016)#

id Software rebooted its classic in May 2016, and the result is a furious, fast shooter that punishes hiding behind cover. Glory kills reward aggressive play with health, the chainsaw hands out ammo, and Mick Gordon's heavy metal soundtrack drives every arena. Runs smoothly on a wide range of hardware, with Vulkan support. The campaign is tight and has a lot of secrets to hunt down. Its SnapMap and multiplayer modes never matched the campaign, so this is a game to pick up for the single-player experience.

3. Titanfall 2#

Respawn Entertainment shipped Titanfall 2 in October 2016, and its campaign is one of the most inventive in the genre. Wall-running, sliding and double-jumping make the movement feel unlike anything else, and the bond between the pilot and his Titan BT-7274 gives the story real heart. Levels such as the time-shifting Effect and Cause mission show constant invention. The campaign is short at around five or six hours, and the multiplayer is worth trying but does not have the reach of the biggest shooters.

4. Half-Life#

Valve's first game arrived in November 1998 and changed shooters by telling its story without cutscenes, with scientists, soldiers and aliens all reacting to you in real time. You play Gordon Freeman in the Black Mesa facility after an experiment goes wrong. The level design mixes combat, platforming and puzzles, and the marine soldiers used smart group tactics for their time. The visuals are clearly dated now, and the Xen levels at the end are a well-known low point. It is still essential history and a good playthrough.

5. BioShock#

Irrational Games released BioShock in August 2007, and its underwater city of Rapture is among the most memorable settings in gaming. Plasmids let you mix gun fights with telekinesis, fire and lightning, while Andrew Ryan and the famous "Would you kindly" twist give the story real weight. Art deco design and audio diaries tell the tragedy of a failed utopia. The second half feels thinner and the final boss is disappointing. As an atmospheric first-person shooter with ideas, it is hard to beat.

6. Left 4 Dead 2#

Valve released Left 4 Dead 2 in November 2009, and it is still the model for four-player co-op shooters. The AI Director changes enemy spawns, items and special infected on the fly, so no run plays out the same way. Five campaigns, Versus, Survival and melee weapons like the chainsaw and the frying pan keep it fun. It is at its best with three friends who communicate. Playing alone with bots works but loses much of the magic, and the graphics show their age.

7. Doom Eternal#

id Software followed up its reboot in March 2020 with Doom Eternal, which asks you to juggle chainsaw ammo, flamethrower armor and glory kills while moving constantly. Grappling hooks, a dash and the Marauder boss force you to learn every enemy's weakness. The campaign is huge, varied and visually spectacular, with a great soundtrack. The pace is demanding, there is more platforming than in the 2016 game, and story segments interrupt the flow. Skilled players will love it, while newcomers may prefer the earlier game.

8. Call of Duty 4: Modern Warfare#

Infinity Ward released Call of Duty 4 in November 2007 and moved the series from World War II to a modern setting. The short, cinematic campaign includes missions such as All Ghillied Up and the nuclear sequence that people still talk about. Its online mode introduced perks, killstreaks and a level progression system that has shaped shooters ever since. The campaign is only around six hours, and the heavily scripted, linear levels offer little freedom. Even so, it is one of the most influential shooters on PC.

9. Quake#

id Software launched Quake in June 1996 with fully 3D levels and monsters, and with it popularized online deathmatch. Its dark, gothic-industrial design is paired with a moody soundtrack from Nine Inch Nails' Trent Reznor. Movement is fast and skill-based, and the mod scene around it gave rise to whole new genres. The polygon visuals and the muddy palette are clearly dated, and the campaign is rough by modern standards. It is a great piece of history that is still very fast and fun to play.

10. Black Mesa#

Crowbar Collective built Black Mesa as a fan remake of the original Half-Life on the Source engine, and the full version arrived in March 2020 after years of early access. Every level has been rebuilt with modern visuals, physics and sound, and the much-maligned Xen chapters were redesigned into a full, lengthy finale. It is free of the original's roughness while keeping its spirit. Some of the redesigned sections are long and uneven, but it is the best way to experience the first Half-Life today.

11. Hotline Miami#

Dennaton Games released Hotline Miami in October 2012, a top-down shooter where you break into buildings wearing animal masks and clear them in seconds. You die in one hit, restarts are instant, and the synthwave soundtrack keeps you moving. The story is strange and stylish, and its 1980s Miami aesthetic has inspired countless indie games. The violence is graphic and will turn some players away. Some later levels are also frustrating, but the short, sharp loop of planning, dying and finally succeeding is addictive.

12. Metro Exodus#

4A Games released Metro Exodus in February 2019, taking Artyom out of the tunnels and across post-apocalyptic Russia on the train Aurora. Large sandbox levels mix stealth, scavenging and crafting, and ammo is tight enough to keep the tension high. Changing seasons and locations keep the journey fresh, and the world looks fantastic on a good PC. Gunplay and enemy AI can be clumsy at times, and it is less focused than the earlier games. Still, it is a rich, atmospheric story-driven shooter.

13. Borderlands 2#

Gearbox released Borderlands 2 in September 2012, and its cel-shaded look, sharp humor and antagonist Handsome Jack helped make the looter shooter a mainstream genre. Millions of procedurally generated weapons, four-player co-op and four distinct classes at launch give it huge replay value. It is best played with friends rather than alone. Quests can be repetitive, with a lot of backtracking and fetching, and some enemies act as damage sponges. As a loot-driven shooter that does not take itself seriously, it remains a classic.

14. Far Cry 3#

Ubisoft Montreal released Far Cry 3 in December 2012, dropping you on the dangerous Rook Islands where you liberate outposts, hunt wildlife and craft upgrades. Vaas, the unhinged pirate leader, is one of the best villains in the genre, and the open world invites improvisation, from stealth takedowns to fire and explosions. It set the template for many open-world shooters that followed. The main story's handling of its themes is uneven, and map clutter follows the Ubisoft formula, but the moment-to-moment sandbox is still great fun.

15. Quake III Arena#

id Software released Quake III Arena in December 1999 as a multiplayer-first shooter, with almost no campaign but a great set of weapons and arenas. Fast movement, rocket jumps and bots for offline practice made it a staple of competitive play and LAN parties for years. Its clean design influenced almost every arena shooter that followed. There is no real story, and the visuals and menu-driven modes now feel old. For pure, skill-based deathmatch, however, few games are as pure.

16. SUPERHOT#

The SUPERHOT Team released SUPERHOT in February 2016, and its one clever idea is that time moves only when you do. Each scene becomes a slow puzzle of dodging bullets, throwing objects and taking weapons from enemies, and replaying it in real time makes you feel like an action star. The minimalist white-and-red look is instantly recognizable. The campaign is short, about two to three hours, and the concept is most fun before its novelty wears off. It is still an original, stylish take on the genre.